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Problems with shadows and lights....

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HI-Galor
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CapricornoDrago
Età : 31
Registrato il : 17/01/08
Messaggi : 13

MessaggioOggetto: Problems with shadows and lights....   Gio Apr 10, 2008 7:06 pm

Hi all!!

I am having trouble with my 3 objects inserted into my new map (Station of Communications, the ancent GRAW Smile ).
My problem is that if I am not exporting incorrectly, but when it comes to doing, I get the following errors:

Export Done!
-----------------------------------------------------------------
Warnings:
torre:
Failed test degenerate_triangles(12) == 0 - This mesh contains degenerate triangles. Check triangulation.
Failed test nr_illegally_tiling_faces(4104) == 0 - This mesh contains faces with uv faces tiling in a different direction than set by texture name.
Comment: For materials: columnas/channel 1 suelo/channel 1 franjas/channel 1 ladrillos/channel 1
-----------------------------------------------------------------


The triangles I have no idea what was meant.
As for the problems with UVWs, all UVW Map have the same values Tile (1x1x1), and they are all "box". Suspect

Put some images to better understand me:



In this image, you see the internal of the tower where there is only one light. It should be almost completely dark, however, the sunlight is as if the walls transfer, to enlighten us all.



In this image looks like once rendering (always without Markers), the wall on the right side if either has generated shadows, and not on the left (is the case both with the tower as hangars ... and the light passes through illuminates the opposite side)



In this image, the same applies to dump wagon there in the middle. The sun is on the other side, and yet the face we see is illuminated



In this image, wooden fences are very enlightened. I tried all objects that "shine", remove and place them again, and render test, but always the same.
The fence that see, this just below a large rock, but does not affect any shadow.

If anyone can advise me .... because I have completed the map, failing to fix this problem of light and shadow ... Crying or Very sad


--- EDIT ---

I edited the images.
My problem must come because both the tower
and hangars (created with MAX Cool, do not generate shadows correctly
(you can see in the pictures).

B52 told me that perhaps the
terrain or those objects (because they may not be well implemented UVW
modifier), generate strange lights and shadows.
But now I get everything, both the terrain and objects, with their UVWs well implemented Neutral


Ultima modifica di HI-Galor il Dom Apr 13, 2008 5:25 pm, modificato 1 volta
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xdxxdy
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SagittarioGallo
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Registrato il : 06/02/08
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MessaggioOggetto: Re: Problems with shadows and lights....   Dom Apr 13, 2008 4:56 pm

hi, please re-post the images, and specify the name of the objets that not cast the smoth shadow on the lightmaps. bye
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SagittarioGatto
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Registrato il : 14/02/08
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MessaggioOggetto: Re: Problems with shadows and lights....   Lun Apr 14, 2008 1:40 am

Do you have some problem (some error message) when you make TDB files?
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HI-Galor
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CapricornoDrago
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MessaggioOggetto: Re: Problems with shadows and lights....   Lun Apr 14, 2008 4:09 pm

Hi all!

I do not receive any errors. The error is visual, at the time of being inside the tower.

I more data ... My tower has a total of some 7 objects, some with their own texture. Having trouble with the lights, perhaps because I am not well implemented UVWs Channel 4 (but which I believe are for lightmaps). Each object should keep a UVW Map Channel 1 and the other from Channel 4?
For example, the tower have 6 columns. Each one must have a UVWMap Channel1 and other Channel 4? Or should have only 1
UVWMap Channel 1, and then select all, and we apply a Channel 4?
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HI-Galor
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CapricornoDrago
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MessaggioOggetto: Re: Problems with shadows and lights....   Gio Mag 22, 2008 1:59 pm

I have followed the steps of the manual has xdxxdy in Ghostrecon.net, but it is still not functioning Evil or Very Mad
Here I leave with you as a video of what I have done, if they find any errors.

http://files.filefront.com/torre+with+unwraprar/;10300856;/fileinfo.html

Thank you
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